★ [ Knight of Diamonds (IC ONLY) ]: Their weapon, made out of a strange unknown diamond-like material, is said to be able to cut through any aether, dream and knightmare. It is said to even cut rifts through the realms, from one reality to the next.
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[ ♦ || ♂️ || ◊ ]
A fight for justice! An ancient and eternal oath! The blade, flashing in the sunlight, knows what must be done!
"At last, you're within our range. I Am The One! Now!"
“The Knight of Diamonds, who maintains an eternal vigil over the Dream Sun and the past, present, and future citizens of the Dream, once aided by the seven lost members of the Journey Squad.”
♦ The Protector ♦
he/him || trickster || royal knight
Born from a powerful collective dream of heroes and villains, of victory and defeat, of action, wonder, intrigue, and excitement; the eternal and glorious melodrama of a story well-told. Naturally this makes him ridiculously and insufferably theatrical, deeply intense, dramatic, absurd, and loyal to the very core of his being.
As a Queensguard, he is imbued with tireless dedication to protection of the dream sun and the inhabitants of Treatopolis, and a finely honed knowledge of the art of battle and weaponry alike. Although he is coy about his true age, it is clear in the lightning-fast way he moves during battle, weilding his colossal blade with expert grace, that he has trained for eons.
Once, he was known to travel with seven troops serving under him, each powerful and expertly-trained in their own right, collectively known as the Champions of the Journey. The final time they were seen together was during the war that shattered the Dream Sun, after which they were scattered through the Nightmare and thought lost forever. Temple himself faded into obscurity after the fall of Treatopolis, his location unknown even to the other three Knights of the Queensguard.
Recently, rumors of a flock of seven treats have begun to stir, each bearing familiar markings and taking themselves very seriously.
◊ I Am The One: The great Damascus blade of the Diamond Knight, stoic and mysterious, in stark constrast with its weilder though bearing the same ceaseless dedication. In times of battle, it seems to revel in exacting the will of Temple. Strangely, it claims to have chosen its name for itself.
♦ Sanctuary of the Magnificent Journey ♦
Temple's Castle. A bright and vivid reflection of a deceptively ordinary world, populated by towns, cities, forests, deserts, oceans, and everything in between. Around every corner is some strange adventure to be found, whether it is an exciting mystery to solve, an ancient structure to explore, or a powerful treasure dredged from the sea.
All color within the realm is heightened, and seems to shift with the mood of those experiencing it. Shadows are cast in sharp angles and beams of light cut stark silhouettes, always perfectly positioned for maximum drama. Even the weather itself appears to react to the events ocurring within the realm, providing the perfect backdrop for each and every moment.
The Sanctuary itself, an immense stone zigurrat that gleams with crisp raspberry red and shimmering diamond blue, is hidden deep within the realm. It is impossible to find unless Temple himself wills it.
Once, it was said that the Castles of the Champions of the Journey were scattered throughout the realm, revealing themselves only to those who allowed themselves to be swept up in the ceaseless tale of the Magnificent Journey. Now, the edges of the Journey seem faded and frayed, as though struck by some dark curse.
Theater of Glory: When entering the Castle of another, Temple's Legendary Branch causes a bizarre influx of drama, excitement, and the strange happenstance of an exciting story, so much so that everyone in the Dream almost seems to have their own theme music!
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Name: Temple |
Nightmare of: The drama of an excellent tale of heros and villains. |
Title: Knight of Diamonds |
Pronouns: He/Him
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Theme Song: Temple || Kal-El
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Occupation: Royal Guard of the court of Suits
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Alignment: Chaotic Good
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