ABOUT STYGIAN TRAITS:
This is a list of all Stygian Traits! ADDITIONAL Traits for your Stygian/ MYO can be purchased using the shop link below and/or obtained in various site ARPG activities. They show up in your items inventory, and you can use them in the Redeem MYO/ML link below.

Stygian being redeemed have a MAX TRAIT ADDON CAP OF 20 COMMON/UNCOMMON/RARE/GUARDIAN/LEGENDARY traits (not including subspecies default traits such as "spine fur" for Parasitic Stygian). Of course this is a highly ludicrous cap: Stygian are equally loved with no traits, some traits, or lots of traits!

SEARCH TRAITS:



Is restricted:
Artificial Okay:

Now searching Animate Weapons Mastery trait, by all eligible results. ( 1 results found)

Give your Stygian a large animate weapon. This weapon can glow with an aura of its own, float and move around your Stygian in battle, and change to a more "dormant" form outside of battle.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 100 % body size
Traits Stackable: Weapons Mastery
Traits Cannot be Used With: Animate Weapons Mastery
This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an rare trait from a parent that already owns this trait.
  • Must be a weapon commonly traditional in RPGS/ Dungeon Crawlers. More modern weapons are okay too, with discretion (ie: staves, wands, bows, guns, bowgun, swords, lances, shields, maces, chains, nunchucks, etc)
  • Without using any modifying potions, must be the same consistency and texture as the weapon it is based off of.
  • The weapon has a "voice" of its own, and is considered living, similar to the small animal companion.
  • The weapon can also have a smaller form, and alternate between the two. The smaller form should take that of a small accessory. (For Masterlist Art, the weapon is required to be in its weapon form!)
  • All animate weapons can have an aura, glowing markings, runes, sparkles around them (optional)
  • They can be combined with elemental to give your weapon an elemental feel, but should still have the weapon as a base. The element can wrap around it, for example.
  • Cannot exceed more than 150% of your Stygian's body size for quadrupedal Stygian and 100% of your Stygian's body size for bipedal Stygian.
  • Cannot be based off a copyright weapon (ie: the Master Sword)
  • Cannot be stacked with each other, but can be stacked with regular weapons (weapons mastery potion)
This trait is okay to replicate artificially on a Diver Artificial Human form. Traits not listed as Artificial okay can be used on their Stygian form as long as they combined (with Artificial okay traits) does not exceed their assigned rarity (ie if they are rare/ rank 2 rarity, they are allowed 1 rare and unlimited uncommon/common traits. If they are rank 3/ common, they are allowed 1 uncommon and unlimited common traits).