This is a list of all Stygian Traits! ADDITIONAL Traits for your Stygian/ MYO can be purchased using the shop link below and/or obtained in various site ARPG activities. They show up in your items inventory, and you can use them in the Redeem MYO/ML link below.
Stygian being redeemed have a MAX TRAIT ADDON CAP OF 20 COMMON/UNCOMMON/RARE/GUARDIAN/LEGENDARY traits (not including subspecies default traits such as "spine fur" for Parasitic Stygian).
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives certain default aethers or traits two (adjacent) colours instead of one.
Choose either Option A or Option B below: (Can only pick one, not both).
Option A: Affects [ Spectral ], [ Mimic ] and [ Wraith ] subspecies Stygian to have TWO colour tones (ie two seperate colours) in their aether sections.
Option B: Affects [ Exposed Aether ], [ Corrupted Aether ], or [ Ghost ] legendary trait (pick one trait) to have two colour tones.
Colours must be adjacent to each other (ie red and orange, yellow and orange, but not orange and green).
Can be two flames or two ghost wisps where flames/wisps are in the base trait (ie Ghost wispy aether, Spectral flames).
Black and White ARE considered colours, and they are considered adjacent to any other colour. So you could use red and black, or white and blue, for example.
Can be stacked with Aether Patterns to add a new colour to those patterns.
Cannot make new shapes inside aether (outside of inherited traits). So a Mimic, for example, would have a smooth transition of colour instead of flame shapes added.
Cannot use gradients to add more than 2 colours.
REGULAR STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
LONG BODIED STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Long bodied Stygian have much longer bodies than regular ones. When measuring the length of a long bodyied stygian body, take the body length of the REGULAR Stygian above and multiple it by 1.5 to 2x the length
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
BIPEDAL STYGIAN BODY LENGTH
The BODY LENGTH of a bipedal Stygian subspecies (ie Grendel, Page, Sylph) is measured from the top of their head to their toes.
Bipedal Stygian do not include Stygian that "stand" or "pose" on their hind legs (ie regular stygian posing that way) and must be considered a bipedal subspecies that stands on their hind legs in the subspecies infograph (see subspecies info).
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Stygian's regular non object head would be.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
TREATLING BODY LENGTH
The BODY LENGTH of a Treatling subspecies (ALL) is measured from the top of their head to their toes.
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Treatling's regular non object head would be.