This is a list of all Stygian Traits! ADDITIONAL Traits for your Stygian/ MYO can be purchased using the shop link below and/or obtained in various site ARPG activities. They show up in your items inventory, and you can use them in the Redeem MYO/ML link below.
Stygian being redeemed have a MAX TRAIT ADDON CAP OF 20 COMMON/UNCOMMON/RARE/GUARDIAN/LEGENDARY traits (not including subspecies default traits such as "spine fur" for Parasitic Stygian).
Gives your Stygian a mutated version of crystalline growth.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives a mutated version of crystalline growth, giving crystal growths and allows for up to 50% of the body (body length) of the Stygian to be thinly coated in crystal OR a rock candy texture. Similiar to a candy coating, or a thin layer of crystal growth.
Will always be a crystal texture but can be semi-transparent.
Parts that can be affected include: neck, chest, front legs (as long as they are not modified).
Can be multi-coloured.
Can have slight ridges and bumpy textures (very slight) to represent the crystal texture.
Cannot be used/stacked with these traits: Glass Body, Crystalline Growth, and any other potions that affect the whole stygian body.
This trait does not grant the standard Crystalline Growth, only a mutated version of it.
Gives your Stygian a Digital Pattern on its Aether.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Adds a digital pattern to any manifested Aether.
Affects Exposed Aether or Corrupted Aether.
Affects Aether parts in subspecies such as Wishing/Mimic/Wraith/Spectral/Void/Primordial Bat.
Will always be some sort of patterned or digital style markings. See graphic above for examples.
Can be combined with Two-Toned or Three-Toned Aether for additional colours.
No stripes (use Striped Aether Pattern instead), solid shapes, or complex markings. Should not look natural or organic in shape.
Does NOT add colour on its own. If using on, for example, red spectral flames, it would only be a darker or lighter shade of that same red, not a new red or orange. If using on Mimic Shadow Body, would be a darker or lighter black than the shadow body.
Gives your Stygian a mutated form of Molting Body that comes in a digital pattern.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives a mutated version of Molting Body in a digital pattern.
Follows the same base guidelines as the Molting Body trait with the EXCEPTION that ALL of the molting body parts are digital shaped or in grid-like patterns.
The outer body peels away in a digital pattern. Should not look organic or natural in nature. Cannot be writing/characters. See graphic above for examples.
No solid shapes, stripes, runic, or complex markings.
Some of the body will ALWAYS be shedding off and shed pieces will be visible in the art as well.
Inner Aether cannot leak out unless it is Exposed or Corrupted Aether (as with standard Molting Body).
Cannot be combined with another Molting Body style.
This trait does not grant the standard Molting Body trait, only a mutated version of it.
Gives your Stygian Labyrinth Aether in layered over another aether or trait.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 100 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives Labyrinth Aether in place of certain usual aethers.
Choose either Option A or Option B below: (Can only pick one, not both).
Option A: Affects [ Wishing ], [ Spectral ], [ Void ] and [ Wraith ] subspecies Stygian to have labyrinth aether. This labyrinth aether replaces their default species space/ghost/flame aether.
Option B: Affects [ Corrupted Aether ] and [ Ghost ] legendary traits (pick one trait) to have labyrinth aether.
Stacks with Corrupted Aether to give full body Labyrinth Aether to Stygian that do not otherwise have aether showing. This fully overlays the Corrupted Aether, removing any patterns or colouration it may have had.
Allows aether to be made completely of solid black shadow and any amount of additional Stygian-shaped eyes.
Multi coloured eyes are okay.
Eyes should be SAME SIZE as Stygian multiple eyes trait, and cannot affect more than 25% of the shadow mutation itself.
For patterned eyes use Cosmic Eyes potion.
No additional shapes, patterns or colours can be added. It will always only be solid black with eyes.
Cannot be stacked with Two/Three-toned Aethers (the colour cannot be changed or added to), and cannot stack with Aether Pattern mutations.
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives Rainbow Ghost Aether to a Stygian.
Follows the same base guidelines as the Ghost Trait with the EXCEPTION that ALL of the ghost wisps are rainbow.
Must be rainbow coloured with a MINIMUM of 4 colours.
Each flame can be a separate colour, or multiple colours can be in a single flame wisp.
Can appear as individual flame or wisp like sections or can be gradients.
Allows aether to be made completely of solid black shadow and any amount of additional Stygian-shaped eyes.
No additional shapes, sparkles or other markings are allowed in the ghost wisp.
Cannot be monochrome (single colour). Will always be a minimum of 4 different colours.
Cannot be stacked with Two/Three-toned Aethers, and cannot stack with Aether Pattern mutations.
This trait does not grant the standard Ghost trait, only a mutated version of it.
Gives your Stygian a Speckled Pattern on its Aether.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Adds a speckled/spotted pattern to any manifested Aether.
Affects Exposed Aether or Corrupted Aether.
Affects Aether parts in subspecies such as Wishing/Mimic/Wraith/Spectral/Void/Primordial Bat.
Will always be some sort of circular or spotted marking. Should look more organic or natural in nature. See graphic above for examples.
Can be combined with Two-Toned or Three-Toned Aether for additional colours.
No stripes (use Striped Aether Pattern instead), solid shapes (like hearts), or complex markings.
Does NOT add colour on its own. If using on, for example, red spectral flames, it would only be a darker or lighter shade of that same red, not a new red or orange. If using on Mimic Shadow Body, would be a darker or lighter black than the shadow body.
Gives your Stygian a star shaped hollow crater in its chest.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 25 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Follows the same base guidelines as the Hollow Crater trait with the EXCEPTION that the crater is star shaped.
Can be a standard star shape like a 4, 5 or up-to an 8 pointed star.
Can have small cracks leading away from the crater (just as normal Hollow Crater can).
Cannot be any shape other than a star. No diamonds, rectangles, plus signs, etc.
This trait does not grant the standard Hollow Crater trait, only a mutated version of it.
Gives your Stygian a Starry Pattern on its Aether.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians.
Adds a starry pattern to any manifested Aether.
Affects Exposed Aether or Corrupted Aether.
Affects Aether parts in subspecies such as Wishing/Mimic/Wraith/Spectral/Void/Primordial Bat.
Will always be starry in shape, and have varying numbers of points. See graphic above for examples.
Can be combined with Two-Toned or Three-Toned Aether for additional colours.
No stripes (use Striped Aether Pattern instead), solid shapes, complex markings or additional effects can be added.
Does NOT add colour on its own. If using on, for example, red spectral flames, it would only be a darker or lighter shade of that same red, not a new red or orange. If using on Mimic Shadow Body, would be a darker or lighter black than the shadow body.
Gives your Stygian a mutated form of Molting Body that comes in a starry pattern.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives a mutated version of Molting Body in a starry pattern.
Follows the same base guidelines as the Molting Body trait with the EXCEPTION that ALL of the molting body parts are starry shaped or starry patterns.
The outer body peels away in a starry, sparkling pattern. Can be diamond or traditional star shapes. Stars can merge or be separate from each other, but should not be too large. See graphic above for examples of allowed starry markings.
No solid shapes, runic, striped, digital or complex markings.
Some of the body will ALWAYS be shedding off and shed pieces will be visible in the art as well. These bits do not need to be star shaped.
Inner Aether cannot leak out unless it is Exposed or Corrupted Aether (as with standard Molting Body).
Cannot be combined with another Molting Body style.
This trait does not grant the standard Molting Body trait, only a mutated version of it.
Gives your Stygian a Striped Pattern on its Aether.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Adds a striped pattern to any manifested Aether.
Affects Exposed Aether or Corrupted Aether.
Affects Aether parts in subspecies such as Wishing/Mimic/Wraith/Spectral/Void/Primordial Bat.
Will always be some sort of striped markings in a natural style. Can be even, jagged, or uneven stripes. Should look natural or organic in shape, on a creature found in the wild. See graphic above for examples.
Can be combined with Two-Toned or Three-Toned Aether for additional colours.
No solid shapes, stars, spots, or complex markings.
Does NOT add colour on its own. If using on, for example, red spectral flames, it would only be a darker or lighter shade of that same red, not a new red or orange. If using on Mimic Shadow Body, would be a darker or lighter black than the shadow body.
Gives your Stygian a mutated form of Molting Body that comes in a striped pattern.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives a mutated version of Molting Body in a striped pattern.
Follows the same base guidelines as the Molting Body trait with the EXCEPTION that ALL of the molting body parts are striped or striped patterns.
The outer body peels away in a striped pattern. Can be even, jagged, or uneven stripes. Should look natural or organic in shape, on a creature found in the wild. See graphic above for examples.
No solid shapes, runic, digital or complex markings.
Some of the body will ALWAYS be shedding off and shed pieces will be visible in the art as well.
Inner Aether cannot leak out unless it is Exposed or Corrupted Aether (as with standard Molting Body).
Cannot be combined with another Molting Body style.
This trait does not grant the standard Molting Body trait, only a mutated version of it.
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives certain default aethers or traits three (adjacent) colours instead of one.
Choose either Option A or Option B below: (Can only pick one, not both).
Option A: Affects [ Spectral ], [ Mimic ] and [ Wraith ] subspecies Stygian to have TWO colour tones (ie two seperate colours) in their aether sections.
Option B: Affects [ Exposed Aether ], [ Corrupted Aether ], or [ Ghost ] legendary trait (pick one trait) to have two colour tones.
Colours must be adjacent to each other (ie red, orange, and yellow are okay, but not purple, green, and orange).
Can be three flames or three ghost wisps where flames/wisps are in the base trait (ie Ghost wispy aether, Spectral flames).
Black and White ARE considered colours, and they are considered adjacent to any other colour. So you could use red, orange and black, or white, green and blue, for example.
Can be stacked with Aether Patterns to add new colours to those patterns.
Cannot make new shapes inside aether (outside of inherited traits). So a Mimic, for example, would have a smooth transition of colour instead of flame shapes added.
Mutations are RESTRICTED and cannot be applied to any stygian without using a Ticket. Mutations DO NOT carry to alt forms or pass to guardians, and are lost upon a rewind.
Gives certain default aethers or traits two (adjacent) colours instead of one.
Choose either Option A or Option B below: (Can only pick one, not both).
Option A: Affects [ Spectral ], [ Mimic ] and [ Wraith ] subspecies Stygian to have TWO colour tones (ie two seperate colours) in their aether sections.
Option B: Affects [ Exposed Aether ], [ Corrupted Aether ], or [ Ghost ] legendary trait (pick one trait) to have two colour tones.
Colours must be adjacent to each other (ie red and orange, yellow and orange, but not orange and green).
Can be two flames or two ghost wisps where flames/wisps are in the base trait (ie Ghost wispy aether, Spectral flames).
Black and White ARE considered colours, and they are considered adjacent to any other colour. So you could use red and black, or white and blue, for example.
Can be stacked with Aether Patterns to add a new colour to those patterns.
Cannot make new shapes inside aether (outside of inherited traits). So a Mimic, for example, would have a smooth transition of colour instead of flame shapes added.
Cannot use gradients to add more than 2 colours.
REGULAR STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
LONG BODIED STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Long bodied Stygian have much longer bodies than regular ones. When measuring the length of a long bodyied stygian body, take the body length of the REGULAR Stygian above and multiple it by 1.5 to 2x the length
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
BIPEDAL STYGIAN BODY LENGTH
The BODY LENGTH of a bipedal Stygian subspecies (ie Grendel, Page, Sylph) is measured from the top of their head to their toes.
Bipedal Stygian do not include Stygian that "stand" or "pose" on their hind legs (ie regular stygian posing that way) and must be considered a bipedal subspecies that stands on their hind legs in the subspecies infograph (see subspecies info).
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Stygian's regular non object head would be.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
TREATLING BODY LENGTH
The BODY LENGTH of a Treatling subspecies (ALL) is measured from the top of their head to their toes.
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Treatling's regular non object head would be.