This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.
Grants your Stygian a maximum of 4 small spines per leg.
Each spine can be no more than 1/4th (25%) of the leg length. These are small spines!
Can only be applied to the legs. Cannot be applied to the hooves/feet and cannot be applied where an elbow wing would be attached.
Should have an organic texture found on animals. (Similar to most spines or claws found in nature.)
Can be applied to all 4 legs of a quadrupedal Stygian. Bipedal Stygian can only have them applied to their back/hind legs.
- For regular owl and bat Stygian leg spines can be added to their front limbs layering over their feathers/wings. Spines cannot replace or otherwise affect their feathers/wings.
Can be applied to multiple limbs on quadrupedal Stygian.
Can be coated with an elemental aura to achieve an elemental texture (such as a metal coating). Cannot be infused (replaced) by an elemental aura, however.
Cannot be made larger than 1/4th of the leg length. Cannot be Supersized or affected by [ ++ ]. Cannot be applied to limbs affected by Shapeshifter.
Cannot be used to replace leg fluff, fetlocks, or elbow wings.
Cannot be applied to the front legs (arms) of bipedal Stygian (including primordial owl and bat).
Cannot be applied to primordial bookwyrm (no legs) or to mimic Stygian (as no trait can affect their shadow body).
REGULAR STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
LONG BODIED STYGIAN BODY LENGTH
The BODY LENGTH of a regular stygian is measured from their chest (without fluff) to where their butt is.
Long bodied Stygian have much longer bodies than regular ones. When measuring the length of a long bodyied stygian body, take the body length of the REGULAR Stygian above and multiple it by 1.5 to 2x the length
Tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
BIPEDAL STYGIAN BODY LENGTH
The BODY LENGTH of a bipedal Stygian subspecies (ie Grendel, Page, Sylph) is measured from the top of their head to their toes.
Bipedal Stygian do not include Stygian that "stand" or "pose" on their hind legs (ie regular stygian posing that way) and must be considered a bipedal subspecies that stands on their hind legs in the subspecies infograph (see subspecies info).
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Stygian's regular non object head would be.
Miniature versions follow the same rules, just with miniature sizing (ie using the body length of that miniature)
TREATLING BODY LENGTH
The BODY LENGTH of a Treatling subspecies (ALL) is measured from the top of their head to their toes.
Hair, head additions, tails, extra acessories, etc, are not counted into the length of the body. When a trait says 100% of body/ body length, it would be 100% the body length (direction of the arrows from beginning to end) marked in red.
For object head, it would be the approximate length of where the Treatling's regular non object head would be.