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Artificial Okay:

Now searching Skeletal Replacement trait, by all eligible results. ( 1 results found)

Replace MAX 50% of the Stygian with skeletal parts.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Traits Stackable: Short-Medium Tail Long Tail Fantasy Tail Multiple Tails Front Paws Back Wings Multiple Wings
Traits Cannot be Overlapped With: Supersize
Traits Cannot be Used With: Skeletal Replacement
  • Can replace the head and antlers, limbs (front and back), tail, wings, front half of body, or back half of body with its skeletal counterpart
  • Should be the same skeletal anatomical structure of whatever it is replacing
  • Can only be a skeletal texture - but can have elemental for example, wrapped around it.
  • Can be any colouration, but keep either a simple or fractured bone pattern.
  • Cannot be combined with any trait, but traits can work/grow around it (ie foliage that grows inside the rib cage)
  • Cannot replace more than 50% of the Stygian (including head), but not including additional traits.
  • Head cannot be any other skull other than deer/ slightly canine leaning is okay too
  • Cannot stack with itself
  • Cannot add skeletal limbs, it simply modifies existing ones