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Now searching uncommon type, by all eligible results. ( 29 results found)

Foliage or accessories for antlers and horns (of all types).
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Stackable: Antlers Paired Horns Fantasy Horns/Antlers Single Horn
  • Foliage must be based off an existing flora shape.
  • Foliage can be any colour and pattern, texture should be of that respective flora.
  • Foliage can be different types of flora, not just one.
  • Accessories can be can be any sort of non-magic accessory worn on the antlers/horns: cloth, jewelry, decorations, etc.
  • Cannot be added to anything but the antlers and horns.
  • Cannot be growing from the antlers but can grow around the antlers.
  • Cannot when combined exceed 100% the size of the antlers/horns.

Adds antennae to your Stygian
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
  • It must be based off an existing insect shape.
  • Can be any colour and pattern, texture should be of that insect type.
  • Must be two of the same attenae.
  • Cannot be added to anything but the forehead/ top of head.
  • Cannot exceed when combined, the size of the Stygian's head (or twice the length of the head if long, but not wide attenae).

Add a single row of back spines or fins along the spine of a Stygian.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Traits Cannot be Used With: Multiple Spines
  • Can be either or, or both.
  • Can only be one ridge along the back spine, not two (ie it can only run along the back spine once in a straight line, and not two parallel lines of spines).
  • Can be either: pointed horn-like spines, fish spines, fish fins, dinosaur, or lizard fins/spines
  • Fins can be semi-transparent, or tattered
  • Spines must be solid unless affected by another trait
  • Can extend down to tail from base of neck.
  • Cannot be a different texture than it's original reference (ie: fish spines have fish spine texture)
  • Cannot exceed more than 50% of your Stygian's body size when combined.
  • Cannot be taller than 50% of the Stygian's heights (from bottom of foot to back).

Betta only fish/fin tail!
TRAIT DESIGN GUIDELINES:
MAX SIZING: 200 % body size
Traits Stackable: Multiple Tails Elemental Aura
Traits Cannot be Overlapped With: Detached Limbs
  • Can only be applied to Betta Stygian.
  • Can be any type of fish tail or flowy fin tail. Can be short or long.
  • Fin can be semi-transparent, and does not require a semi-transparent trait to be so. (Semi-transparency cannot be inherited by Guardians in this case, however.)
  • Fins can be tattered
  • Cannot be changed to other types of tails. Fantasy tails must still be fish-like.
  • Cannot exceed more than 200% of the Stygian's body length.
  • This potion cannot be bought, and this trait cannot be inherited. It is default to Betta Subspecies.

Scales for the body/tail/head.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 75 % body size
Traits Stackable: Glowing Markings
  • Can be fish, lizard, dinosaur or dragon scales
  • Can only be along body, on the face under the eyes, legs, wings, and the upper side of the tail.
  • Can be any colour
  • Cannot be heavily extruding from body (ie spines instead of scales/ popped out scales) and should be "smooth". Cannot be overly thick, or raised above fur.
  • Cannot be large plates, or armour-like.
  • Cannot be along spine, belly, on the nose, or the front of neck. Cannot replace chest fur.
  • Cannot exceed more than 75% of your Stygian's body size when combined.

Gives your Stygian body sparkles.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Cannot be Overlapped With: Halo Elemental Aura
  • This is just a passive sparkle/sheen to your Stygian's body.
  • Sparkles must be star-like in shape, each sparkle cannot exceed the size of the Stygian's eye.
  • Sparkles must be spread out across the body.
  • Can only be added to body, hair, or existing limbs (does not need to be applied to accessories, weapons, halo, or elemental aura).
  • Cannot have an Elemental Aura effect (ie sparkles cannot replace having for instance, a "star elemental aura").
This trait is okay to replicate artificially on a Diver Artificial Human form. Traits not listed as Artificial okay can be used on their Stygian form as long as they combined (with Artificial okay traits) does not exceed their assigned rarity (ie if they are rare/ rank 2 rarity, they are allowed 1 rare and unlimited uncommon/common traits. If they are rank 3/ common, they are allowed 1 uncommon and unlimited common traits).

Gives your Stygian sclera of any colour.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Stackable: Third Eye Exposed
  • This is for Stygian that don't in their subspecies info list coloured sclera.
  • Sclera can be of any colour, but must be different from the irises of the Stygian.
  • Eyes, pupils, and sclera of Stygian should always be visible when using this trait.
  • Can be added to third eyes.
  • Multiple Eyes, Floating Eyes, and Cosmic Eyes can already be of any sclera colour, and do not need this potion applied.

Give your Stygian crystallized growths wrapped around, or growing from them. It should cover less than 50% of the Stygian and must be attached to them. They cannot take the form of other traits.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.

  • Gives your Stygian crystalline growths growing on TOP on their body or limbs.
  • It can be any type of mineral or crystal growth of solid texture.
  • Can be any colour and pattern, can be an actual mineral or a "fantasy" type of crystal.
  • Must be the same type of crystal/mineral.
  • Can only be added to the body and any additional limbs (ie wings tails, extra limbs) and must be attached to them.
  • Cannot replace antlers/horns/hooves/existing limb (but can grow over them). These traits should still be visible underneath the crystal.
  • Cannot mimic other traits, including (but not limited to) horns, antlers, foliage, accessories, and spines.
  • Cannot exceed more than 50% of the body.
This trait is okay to replicate artificially on a Diver Artificial Human form. Traits not listed as Artificial okay can be used on their Stygian form as long as they combined (with Artificial okay traits) does not exceed their assigned rarity (ie if they are rare/ rank 2 rarity, they are allowed 1 rare and unlimited uncommon/common traits. If they are rank 3/ common, they are allowed 1 uncommon and unlimited common traits).

Adds functional ear wings (max the same size as elbow wings) to your Stygian.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
  • Must be specifically around the ears.
  • Can be any colour and pattern.
  • MAX 1 pair of ear wings.
  • Can be any type of naturally occuring "wing" shape see: bird wing, insect, bat.
  • Cannot replace ears.
  • Cannot exceed more than 100% Stygian head height (of average Stygian head, discounting object head).

Elbow wing modification (feathered wings to bat wings, etc.)
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Stackable: Elbow Wings Plus
  • Must be specifically the Stygian elbow wings.
  • Can be any colour and pattern.
  • Can be any type of naturally occuring "wing" shape see: bird wing, insect, bat.
  • Cannot be "nothing".
  • Cannot exceed more than the size of the original elbow wing size (25% of the Stygian's front leg length).

Allows your Stygian's elbow wings to be 50-75% of the Stygian's front leg instead of 25%
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Stackable: Elbow Wings Modification
  • Must be specifically the Stygian elbow wings.
  • Can be stacked on top of modifying the elbow wing type.
  • Cannot exceed more than 75% of the Stygian's leg length.
  • Cannot be multiple elbow wings stacked on each other.

Gives your Stygian's fetlocks small, unobtrusive fins instead of the usual fur.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Cannot be Used With: Fetlocks
  • It can be any type of webbed fin, but must replace any existing fetlocks
  • Each fin cannot exceed more than 25% of your Stygian's leg length (they should look smaller and unobtrusive).

Give your Stygian a full fluffy mane to go with their hair with this fancy potion!
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.

  • Gives your Stygian a full lion-like mane.
  • Can be either fur or feather texture
  • Should look similar to a lion's mane, though it can be fluffier
  • Cannot exceed more than 50% of your Stygian's body size.

Gives your Stygian glowing markings.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
  • Gives your Stygian glowing markings on any body or limb.
  • Will allow your Stygian to glow in the dark/ have an extra glow
  • Glow can also be "turned off" at will.
  • Markings can extend to any extra features
  • Cannot exceed more than 50% of your Stygian's body size when combined.

Gives your Stygian a feathered head crest.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
    Gives your Stygian a feathered head crest.
  • Can be one big feather or a series of feathers
  • Can be different types of feathers
  • Cannot exceed combined, more than 100% of your Stygian's head, or if just a single long feather, 200% of the Stygian's head length.

Gives your Stygian small spines on their legs.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Stackable: Front Paws Multiple Limbs
Traits Cannot be Used With: Shapeshifter
This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.
  • Grants your Stygian a maximum of 4 small spines per leg.
  • Each spine can be no more than 1/4th (25%) of the leg length. These are small spines!
  • Can only be applied to the legs. Cannot be applied to the hooves/feet and cannot be applied where an elbow wing would be attached.
  • Should have an organic texture found on animals. (Similar to most spines or claws found in nature.)
  • Can be applied to all 4 legs of a quadrupedal Stygian. Bipedal Stygian can only have them applied to their back/hind legs.
      - For regular owl and bat Stygian leg spines can be added to their front limbs layering over their feathers/wings. Spines cannot replace or otherwise affect their feathers/wings.
  • Can be applied to multiple limbs on quadrupedal Stygian.
  • Can be coated with an elemental aura to achieve an elemental texture (such as a metal coating). Cannot be infused (replaced) by an elemental aura, however.
  • Cannot be made larger than 1/4th of the leg length. Cannot be Supersized or affected by [ ++ ]. Cannot be applied to limbs affected by Shapeshifter.
  • Cannot be used to replace leg fluff, fetlocks, or elbow wings.
  • Cannot be applied to the front legs (arms) of bipedal Stygian (including primordial owl and bat).
  • Cannot be applied to primordial bookwyrm (no legs) or to mimic Stygian (as no trait can affect their shadow body).

Long hair that falls past the belly.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 200 % body size
Traits Stackable: Elemental Aura
  • It can be any type, style or colour that hair can be stylized with (ie braided, streaked, crimped, curly, etc etc), but cannot have an unusual texture to them other than usual hair/mane texture. (But can include a little bit of feathery texture - no prominent crests, just texture only)
  • Can be combined with all potion types applicable to the head area (ie can add foliage/accessories to hair, but not add a shark tail to the hair).
  • If used with elemental, either combines or replaces this hairstyle.
  • Cannot exceed more than 200% of your Stygian's body length.

Single long tail. Can be based on birds or certain mammals.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 200 % body size
Traits Stackable: Multiple Tails Elemental Aura Skeletal Replacement Supersize
Traits Cannot be Overlapped With: Detached Limbs
  • They must be a tail type of one of the following from this list: deer, any feline, any canine/canid (ie wolves/foxes), any horse tail, any bird tail (feathers must be clustered at base to be singular)
  • Tails have no marking or colour restrictions
    • Tail modifying potions: accessories, elemental, foliage, blood/glowing markings, transparent, crystalline growth, skeletal replacement
    • Potions that will upgrade the tail to that upgraded version: Multiple tails (becomes multiple of the original tail type, so if you had a fox tail, it becomes multiple fox tails), Fantasy tail (replaces existing tail with the fantasy version).
  • They cannot exceed 200% of the body length of your Stygian
  • They cannot have any textures or additional unusual shapes added to them without the purchase of other tail-modifying potions

Gives your Stygian more/larger accessories.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Traits Cannot be Used With: Light Accessories Medium Accessories Heavy Accessories
  • Allows your Stygian to wear moderate accessories
  • Must combined, be 50% or less of the Stygian's body
  • Can be added to other traits (ie wings, tails, etc)
  • Can be any colour and solid texture and any type of accessory wearable on a creature or human
  • Cannot be placed on horns or antlers. (see: Antler Addons)
  • Cannot be enchanted/magical (see: magical accessories potion)
  • Please do not include: foliage (see body foliage), elemental textures (see element), floating accessories, weapons (see weapons mastery), animals or familiars (see animal familiars)
  • Cannot fully obstruct the face, hooves, or general form of the Stygian (ie even with accessories you must still be able to recognize the Stygian subspecies)
This trait is okay to replicate artificially on a Diver Artificial Human form. Traits not listed as Artificial okay can be used on their Stygian form as long as they combined (with Artificial okay traits) does not exceed their assigned rarity (ie if they are rare/ rank 2 rarity, they are allowed 1 rare and unlimited uncommon/common traits. If they are rank 3/ common, they are allowed 1 uncommon and unlimited common traits).

Gives your Stygian Neck Frills! These are gills that hang off of the Stygian's neck.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Cannot be Overlapped With: Multiple Eyes Skeletal Replacement Elemental Aura Extra Mouths
This is a Restricted trait and cannot be applied to any Stygian or MYO without using this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.
  • Gives your Stygian neck frills! These are gills that grow out of the Stygian's neck. (Think axolotl gills)
  • Max length can be 100% the height of the Stygian's head, and should be no wider than shown in the example above. When combined, the frills cannot be larger than the head itself.
  • Should always be a pair! Can be 2, 4, or 6 frills, one for each pair on either side of the neck. Can only be on the neck of the Stygian.
  • Can be any color.
  • Should frills/outside gills, should not be large feathers.
  • Cannot be affected by Skeletal Replacement, Elemental Aura, or have Multiple Eyes or Extra Mouths applied to them.

Gives your Stygian fish-like gills along their neck.
TRAIT DESIGN GUIDELINES:
MAX SIZING: % body size
Traits Cannot be Overlapped With: Elemental Aura Skeletal Replacement Extra Mouths Multiple Eyes
Traits Cannot be Used With: Neck Frills
This is a Restricted trait and cannot be applied to any Stygian or MYO without using this specific potion. This includes semi-customs, MYO Tokens, Guardian MYOS, Alt MYOS, rebases, so on so forth. The only exception is if the Guardian Stygian inherits an uncommon trait from a parent that already owns this trait.
  • Gives your Stygian fish or shark-like gills along their neck.)
  • Max length, when combined, can be 100% the length of the Stygian's head, and should be no wider than shown in the example above.
  • Should always be a pair! Can be 2, 4, or 6 gills, one for each pair on either side of the neck. Can only be on the neck of the Stygian.
  • Elemental Insides can show through and/or leak out of the gills. Cannot leak excessively, however.
  • Cannot be affected by Skeletal Replacement, Elemental Aura, or have Multiple Eyes or Extra Mouths applied to them.

Gives your Stygian a single pair of horns, based on real-world mammals.
TRAIT DESIGN GUIDELINES:
MAX SIZING: 50 % body size
Traits Stackable: Antlers Single Horn Antler/Horn Addons
Traits Cannot be Used With: Paired Horns
  • Can be any horns from any mammal (ie: goat, kudu, cow, etc)
  • Must be a pair of horns extended from the top of the head
  • Must be the same texture as the animal's horns
  • Horns can be chipped/broken/one of them can be missing as long as its lopsided to show at one time there was a pair of horns.
  • Can be affected by semi-transparent or elemental, and wrapped with horn addon potion accessories
  • This cannot stack! You can't have more than one pair of horns. This can be added with antlers and single horn, however.
  • Cannot exceed more than 50% of your Stygian's body size when combined.

  • Allows semi-transparency for the Stygian body and most traits.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: 50 % body size
    Traits Cannot be Used With: Light Accessories Medium Accessories Heavy Accessories Weapons Mastery Animate Weapons Mastery Enchanted Accessory
    • Can affect any non-accessory trait on the Stygian. Cannot affect accessory or weapon traits.
    • Makes the edges of the Stygian slightly fade away
    • Cannot make Stygian or any part of them fully invisible
    • Semi-transparency cannot exceed more than 50% in opacity
    • Semi-transparency cannot affect more than 50% of the body

    Shark only shark tail!
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: 200 % body size
    Traits Stackable: Multiple Tails Elemental Aura
    Traits Cannot be Overlapped With: Detached Limbs
    • Can only be applied to Shark Stygian.
    • Should be long, and end in a shark-like fin.
    • Cannot be webbed fish fins.
    • Cannot have more than one extra fin along the back of the tail.
    • Cannot exceed more than 200% of the Stygian's body length.
    • Cannot be changed to other types of tails. Fantasy Tails should still resemble shark tails.
    • This potion cannot be bought, and this trait cannot be inherited. It is default to Shark Subspecies.

    Gives your Stygian a single, unicorn-like horn extruding from their forehead, which replaces their hidden third-eye.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: % body size
    Traits Stackable: Antlers Paired Horns Antler/Horn Addons
    Traits Cannot be Used With: Third Eye Exposed Single Horn
    • Must come from Stygian's forehead
    • Can be used with antlers OR paired horns potion
    • Should be based off a unicorn horn, but can be unusually curved and have any naturally occuring horn texture
    • Cannot be an unusual texture unless affected by elemental
    • Cannot be stacked with third eye potion (it's either one or the other)
    • Cannot be more than a single horn: It cannot stack with itself, nor can it be split or bent to 'end' in more that one point.
    • Horn size cannot exceed more than 50% of the body height (from forehead to leg)

    Reveals a third eye between the regular eyes. All Stygian have a third eye, but it is usually hidden.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: % body size
    Traits Stackable: Glowing Eyes Coloured Sclera Multiple Eyes
    Traits Cannot be Used With: Single Horn Third Eye Exposed
    • Must be on the Stygian's forehead. Must include all three eye parts, slcera, iris, and pupil.
    • Sclera, iris, and pupil can be any colour and different from Stygian's original eyes
    • Pupil can be any simple shape (ie heart, stars, cross, slitted)
    • Can be affected by glowing eyes trait, and the coloured sclera trait.
    • Cannot be stacked with Single Horn (it is one or the other)
    • Cannot be an unusual texture other than the what the Stygian's original eyes are.

    Gives your Stygian an uncommon Shadowweaving trait, allowing them to manipulate shadows into a specific form.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: % body size
    Traits Stackable: Labyrinth Shadowweaving
    Traits Cannot be Used With: Common Shadowweaving Rare Shadowweaving
    This is a restricted trait and cannot be used on ANY Stygian or MYO without owning this specific potion. It does carry over to each form the Stygian has. It cannot be inherited by Guardian Stygian.
    • Gives your Stygian 'control' over shadows, allowing them to create elbow wings, antlers, or a familiar out of shadow.
    • Uncommon Shadow Weaving can be a single pair of elbow wings, a set of antlers, or a famliar.
    • Shadow weaving should always be a single colour, though it can be a gradient of that colour. For example, light red to dark red, or blue to dark blue, but not blue to black or red to orange. You can do white to gray, or gray to black, but not white to black.
    • Shadow weaving will always have a single eye - this eye will be white with a pupil that is the same colour as the Stygian's eye. Around and connected to the eye will be white branching marks. See reference.
    • Shadow Winglets can replace the Stygian's elbow wings (one wing on each side). Should remain the same size as normal elbow wings, unless Shadowweaving level 2 is added, which can increase the winglets to the same size as Elbow Wings Plus, or add shadow tattoos to the leg (tattoos must be connected to the shadow wings).
    • Shadow Antlers can replace all or part of a Stygian's antlers (not horns) up to 25% of the Stygian's body size. Shadow weaving level 2 allows for multiple horns and antlers, as well as down the spine at no more than 50% of body size. Can only replace antlers if your Stygian already has antlers.
    • Shadow Familiar allows for a single small familiar, less than 25% of the Stygian's size for bipedal and 50% for quadrupedal. This familiar can take any shadow shape, but should always remain a flat color. It cannot have accessories. Shadow Weaving level 2 would allow for a single familiar up to 50% of Stygian body size for bipedal and 100% for quadrupedal.
    • Shadow Weaving can affect every form on a Stygian with a single potion, but cannot pass to guardians.
    • This trait does not affect a Stygian's rarity. (A common stygian with this trait will remain a common rarity Stygian.)

    A general uncommon trait potion that can add a non-restricted uncommon trait to your Stygian.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: % body size
    • Can be used to add a single, un-restricted uncommon trait to your Stygian in place of a specific potion..

    Gives your Stygian small whiskers.
    TRAIT DESIGN GUIDELINES:
    MAX SIZING: % body size
    • Must extend from Stygian's face (but can be scattered, like around the nose and ears)
    • Can either be cat, any mammal, or fish-like whiskers
    • Can be any colour
    • Cannot exceed in length, more than 100% of the length of the Stygian's face